AI Insights · Timothy · January 2022
Top 5 Trivia Games Performance in France Q4 2021
Discover the performance trends of the top 5 trivia games in France during Q4 2021, including weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 trivia games in France showed interesting trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, highlights the performance of Vakarm - Clash Generator, Party Roulette: Group games, Peak - Brain Training, Kahoot! Play & Create Quizzes, and QuizDuel! Trivia & Quiz game.
Vakarm - Clash Generator from vysgames exhibited a consistent weekly revenue, peaking at approximately $19.2K in the final week of December. Weekly downloads saw a significant surge towards the end of the quarter, reaching around 21.2K in the last week. Active users also showed a notable increase, culminating in approximately 32.6K by the end of December.
Party Roulette: Group games by GreenTomatoMedia had a varied performance. Weekly revenue fluctuated, peaking at around $2.9K in late November. Downloads saw a sharp rise in the last week of December, hitting around 5.2K. Active users followed a similar trend, increasing to approximately 5.8K in the final week.
Peak - Brain Training from Synaptic Labs experienced steady weekly revenue, peaking at about $3.9K in the last week of December. Downloads remained relatively stable, with a slight peak at around 1.2K in early October. Active users showed a decline throughout the quarter, falling from approximately 67.8K to 28K.
Kahoot! Play & Create Quizzes by Kahoot ASA reported consistent weekly downloads, peaking at around 33.1K in mid-December. Weekly revenue saw its highest point at about $2.6K in early November. Active users experienced fluctuations, reaching a peak of approximately 152.2K in mid-December before dropping to around 100.2K by the end of the month.
QuizDuel! Trivia & Quiz game from MAG Interactive displayed steady weekly downloads, peaking at approximately 10.3K in late December. Weekly revenue was relatively stable, with a peak of about $1.8K in late September. Active users showed a gradual increase, reaching around 53.7K in the third week of December.
For more detailed insights and data on these apps, visit Sensor Tower.